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Fallout 4 geck tutorial
Fallout 4 geck tutorial













fallout 4 geck tutorial

Importing into Blender all parts of the body Adjust the armour after testing it in game.Add the armour to the game using the GECK.Cut parts of the body hidden by the armour.Reduce the amount of polygons of the mesh.Create the textures and the normal maps in GIMP.

fallout 4 geck tutorial

Importing into Blender all parts of the body you are going to create armor for.The main steps to create a custom armour or outfit for Fallout 3 are: If you want to adapt existing armours or outfits to other bodies you will have to follow the steps explained here, except that you won't have to create the mesh (but you may probably have to adapt it to the new body), the textures or the UV maps. If you only want to change the textures of an existing piece of clothing or change its properties and bonus, just skip the first part of the tutorial. This tutorial shows all the main steps you need to follow to create an armour or an outfit from scratch for Fallout 3. 3.2.6.2 Copy partially the weights from another mesh.3.2.6.1 Copy completeley all the weights from another mesh.3.2.5 Reduce the amount of polygons of the mesh.3.2.4 Create the textures and the normal maps in GIMP.3.2.3.2 For objects or parts of the armour with complex shapes.3.2.3.1 For objects or parts of the armour with simple shapes.3.1 Importing into Blender all parts of the body.















Fallout 4 geck tutorial